Niko Balkaran is a freelance writer from the USA who currently contributes to the news section of Game Rant. He has always been interested in covering video games and the entertainment industry and ...
The Nintendo GameCube from 2001 had the best controller ever designed, and yes, I will die on this hill. Yet while it’s easy enough to get a new controller with that classic shape and button layout, ...
DEFY GAMING CUSTOM PS5 AND PS4 CONTROLLER REVIEW. After waiting and waiting for a competitor to the Xbox Elite controller, PlayStation users finally got what they wanted: an announcement of the PS5 ...
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New PS5 Controller Makes Big Battery Life Improvement
The newest revision to the PlayStation 5's DualSense controller reportedly includes a major upgrade to one particular facet ...
TL;DR: Sony is reportedly developing the DualSense V3 wireless controller for PS5, featuring a removable battery for the first time. Expected to launch alongside a revised PS5 Pro in November, this ...
Battle Beaver PS5 – What DualSense Customs Are Available For PS5? – If you didn’t know, Battle Beaver takes your standard console controllers, and tricks them out like you wouldn’t believe. It’s a ...
CRKD's Gibson SG 20th Anniversary Edition pays homage to the original Guitar Hero controller.
For PS5 players looking to take their first-person shooter and third-person shooter gameplay to the next level, the stock DualSense pad just won’t cut it. Sure, it’s got fancy haptic feedback and ...
The DualSense controller adds a lot of features never before seen in a console-focused gamepad, making it one of the PS5’s main attractions. There’s plenty to love about it, however, the new Xbox ...
To remap PS5 controller buttons, go to Settings > Accessibility > Controllers > Custom Button Assignment. Enable custom assignments, select “Customize,” and adjust buttons as desired. Save changes, ...
Using custom button assignments in the PS5 menu means any button can function as another button, though it all comes with one caveat — this customized layout won't be integrated into a game's own UI ...
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