The full Valve Index kit used to cost around $1,000, which was pretty high-end. Newer headsets like the Meta Quest 3 are much ...
Imagine, if you will, a Steam Deck and a VR headset combining into a new gaming life form -- part Meta Quest, part handheld game system. As I slid the Steam Frame over my eyes and my hands into the ...
TL;DR: Valve is rumored to announce its next-gen Steam Frame VR headset and new Steam Controller this week, potentially alongside the long-awaited Half-Life 3 reveal. The Steam Frame features advanced ...
Alright, so you’re trying to figure out which VR headset is the one to get in 2025, right? It’s a big question, especially with new tech popping up all the time. We’ve got the Meta Quest 3, which is ...
Valve announced Steam Frame today, but what’s the difference between the company’s first VR headset, Valve Index? Read on to find out. Index is a tethered PC VR headset that uses the company’s SteamVR ...
Aaron Preziosi Connector Editor In a video posted to their YouTube channel on Nov. 12, Valve unveiled a brand-new line of ...
Valve has finally revealed Steam Frame, the company’s second VR headset. Though it’s quite a departure from Index—the company’s first headset released some six years ago—Valve says Frame is an ...
Rumor mill: Recent reports suggest that Valve may release upgraded versions of the Steam Controller and Index headset this year. If the latest information is accurate, the company is not looking to ...
Posts from this topic will be added to your daily email digest and your homepage feed. Imagine a Steam Deck with the screen lopped off, and you’re close. Imagine a Steam Deck with the screen lopped ...
TL;DR: Rumors suggest Valve is developing a new VR headset, codenamed Valve Deckard, as a standalone, wireless device similar to Meta Quest 3. Leaks indicate it will feature new controllers and may ...
Valve is working on a new standalone VR headset, Xbox-sized game console and wireless controller. I tried them all at the company's HQ. I started with CNET reviewing laptops in 2009. Now I explore ...